Wednesday, March 28, 2012

University Games Super Why ABC Letter Preschool Game

University Games Super Why ABC Letter Preschool Game Review

University Games Super Why ABC Letter Preschool Game

See more picture @ amazon.com


University Games Super Why ABC Letter Preschool Game Feature

  • Players take on the Powers Of The Super Why
  • Based on key reading skills such as alphabet recognition, rhyming, spelling and basic reading
  • The winner is the first to join each of the four characters and reach finish
  • TV Show nominated for an Emmy in 2008
  • #3 Rated preschool program for children -5
Calling all super readers!


Tuesday, March 27, 2012

Dominion

Dominion Review



Dominion Feature

  • For 2-4 players
  • Tactical card game
  • Takes about 30 minutes to play
  • Lots of expansions available to add depth and complexity
  • Quick to learn, many ways to win
In Dominion, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end. You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner. But wait! It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn


Friday, March 16, 2012

iMAgiNiff Game

iMAgiNiff Game Review



iMAgiNiff Game Feature

  • More than 1 million sold
  • Making people laugh for 10 years
  • All new questions and new pick-a-player cards
  • Colorful cards and dry-erase board
  • A sure hit for any party or family gathering
That iMAgiNiff was developed by two brothers (in Australia) makes perfect sense, because this is a board game you'll want to share with family and friends. It's simple to play. A set of names is chosen, usually the name of every player plus those of several absent friends. When it's your turn, one name is selected as the subject of the question. You pick a card--one of hundreds--that poses a question and six possible answers (for example, "Imaginiff _____ were a crime. Which would he/she be?"). Read the question aloud, plugging in the subject's name. Then read out the six answers (in this case, they range from "homicide" to "indecent exposure"). Each player picks an answer to fit the subject; those who have picked the most popular answer move forward. But though you win by advancing, winning is obviously not the point: laughter and arguments are. The questions on the cards range from the ridiculous ("Imaginiff _____ were a body part.") to the provocative ("Imaginiff _____ had to decide which of the following values is most important."). The game is a fun cross between Scruples and True Colors. --Elisa Murray How well do you really know your family and friends? Imaginiff's questions ask what players think they know about each other, such as where a certain player would most like to go on a first date. The most popular answer becomes the winning one! This edition of Imaginiff contains all-new questions to maximize the fun. Buffalo Games. Ages: 12+


Monday, March 12, 2012

Stratego Board Game

Stratego Board Game Review



Stratego Board Game Feature

  • 60 Game Pieces, Chip Game Board
Strategically place your game pieces on the board, then move with caution and courage - the next piece you attack could be a bomb. Have hours of strategic fun.


Wednesday, March 7, 2012

The Walking Dead Board Game

The Walking Dead Board Game Review



The Walking Dead Board Game Feature

  • For 2 to 4 players
  • 60 minutes of playtime
  • In The Walking Dead Board Game, based on the AMC television program of the same name, you can play as survivors or zombies
  • Create unexpected alliances to get back to camp alive, blasting zombies with shotguns or crossbows
In The Walking Dead Board game, only the strong survive. The weak turn into walkers, and then turn against their former friends! Fight your way through zombie-infested Atlanta with your fellow survivors. Grab some weapons to clear a path. Visit destinations like the department store, old folk's home, and the CDC. Find the tools you'll need to live another day. Take on the role of Rick, Andrea, or one of the other hapless survivors and scrounge for sweet weapons like a Shotgun or Crossbow. Keep your eyes open for new allies, but watch your back! When supplies start running low, it's every man for himself. If you can make it back to camp with enough gear to defend yourself and those you still care for, you win! Should you fall to the hungry horde of walkers, the game doesn't end. When a player dies and becomes a walker, they leave the world of the living behind and seek out the remaining survivors. Spring surprise attacks on the living, cause the walkers to frenzy, or contaminate the survivor's supplies. Put the bite on your former friends and they'll join you in your pursuit of the living. The fate of the human race is in your hands, either as a survivor or a walker. A game for 2-4 players * Age range 15+ * Time to play one game - 60 minutes


Tuesday, March 6, 2012

Clue The Classic Edition

Clue The Classic Edition Review



Clue The Classic Edition Feature

  • Includes classic game board and six suspect pawns
  • Includes six classic weapons
  • Includes a deck of suspect,weapon and room cards
  • Includes confidential case file
  • Includes detective notebook pad, die, and rules

For generations, Mr Boddy has met his end at the hand of one of six legendary suspects in the classic detective game, CLUE. Professor Plum, Mrs. White, Mr. Green, Mrs. Peacock, Miss Scarlett and Colonel Mustard are all here in Boddy Mansion. One of them has done away with Mr Boddy, but in which of the nine rooms (perhaps the Library, or Lounge, or Conservatory)? And which of the six weapons was used to commit this dastardly dead(the wrench, the rope, or maybe the trusty ol' lead pipe)? Collect the right clues, make the right deductions, to determne who? where? which weapon? and you will solve the mystery and win the game.

Features include:

•Includes classic game board and six suspect pawns
•Includes six classic weapons
•Includes a deck of suspect,weapon and room cards
•Includes confidential case file
•Includes detective notebook pad, die, and rules
 


Saturday, March 3, 2012

Redneck Life Board Game

Redneck Life Board Game Review



Redneck Life Board Game Feature

  • The winner is the player with the most teeth remaining at the end of the game!
  • A life journey game for 2-6 fun-loving players, age 13+.
  • Playing time 1-2 hours.
  • Easy to start, hilarious to play, hard to forget!
  • A gut bustin' great time!
Step into the world of "Redneck Life" where a roll of two dice determines the grade you complete in school. This sets you up for one of 11 fabulous careers including a Mullet Salon Operator or Monster Truck Announcer. Journey through Blue Collar Americana using credit to buy vehicles, get married, purchase a home, get divorced, remarried, and raise a passel of young 'ens. Through accidents and brawls, players lose teeth during the game. Buy some back if you can, as the player with the most teeth at the end of the game wins!